Category:Economy

Without a solid economy, you will find yourself fleetless, surpassed by others, or simply without resources a majority of the time. If you don't keep your economy solid for all you planets, you will find the game much less enjoyable.

Modules
Modules are very important for your economy with different types providing different benefits
 * Refineries: increase your production rate of crystal, metal, or fuel
 * Warehouse: upgrades your resource cap to be able to hold more resources at one time
 * Power Plant: powers modules, needed for building additional modules
 * Light Manufacturing: allows building and upgrading of small starcraft (fighters and frigates)
 * Heavy Manufacturing: allows building and upgrading of medium and large starcraft (cruisers and battleships)
 * Shipyard: allows creation of flagships (FS)
 * Research Center: needed for upgrading technology (tech) levels
 * Control Center: needed for upgrading all other modules
 * Transportation Port: upgrades speed and amount of resources that can be sent between YOUR planets (not others')
 * Assembly Module: needed for turning crysal and metal into nova coins (see next section)

Assembly
The main two methods of acquiring nova coings are through planetary taxation and assembly. Taxation can only be done once per day (without diamonds) and relies on your planetary population for higher level of nova coins. Assembly is basically turning other resources (crystal, metal, and time) into nova coin. While you get mail that you have produced something, it is sold for nova coins so don't expect to find it in your inventory/assets. In the daily quests you can see that certain items from the assembly are "in demand," so they will give you double nova coins if you produce them while they are flashing.

Terraforming
These upgrades allow you to increase the rate that people populate your planet, increase the population cap, and decrease the amount of population you need to sacrifice for elite pilots. This is very important for your daily collection of nova coins from each planet.

Technology
Some of the technologies under the Prodution tab are critical for maintaining a strong economy
 * Basic Engineering: Increases module construction speed and is necessary for advanced engineering (which you need to seize planets
 * Advanced Engineering: Allows you to expand to other planets, but relies on having "Core Tech" of the level of which you want to upgrade it (Core Tech is found in Ancient Battle Grounds [ABG] and the Item Mall, with Core Tech I being found in the Story)
 * Inventory Management: Boosts your warehouse resource cap
 * Metal/Crystal/Fuel Gathering: boosts resource production
 * Transportation: greatly increases amount of resources you can transport
 * Fuel Efficiency: reduces fuel consumption
 * Light Manufacturing: allows building of small starcraft (fighters and frigates)
 * Heavy Manufacturing: allows building of medium and large starcraft (cruisers and battleships)
 * Docking: Allows creation of better FS